ECECT: 8th Cities Going Green press release
Check out the 8th press release of the Cities Going Green project! 8th Press Release (EN) #edtech#environmentaleducation#GameOn#STEAM
Check out the 8th press release of the Cities Going Green project! 8th Press Release (EN) #edtech#environmentaleducation#GameOn#STEAM
🌱 𝗔𝘁𝘁𝗲𝗻𝘁𝗶𝗼𝗻 𝗧𝗲𝗮𝗰𝗵𝗲𝗿𝘀! 🍃 We are excited to announce that our “Cities Going Green” initiative is complete and our unique educational game for students (10 -12 years old) is now available on Google Play! 🎮 This game is a fun, interactive way to teach kids about sustainable urban living. It’s perfect for adding a green twist to your curriculum.👩🏫 𝗚𝗲𝘁 𝗿𝗲𝗮𝗱𝘆 𝘁𝗼:1️⃣ Explore virtual green cities.2️⃣ Engage students with environmental learning.3️⃣ Shape the future of our planet.🌍 Join us in nurturing eco-conscious citizens.Share your experiences with #CitiesGoingGreen and let’s make a difference together!#GreenEducation #SustainableFuture Download the app here: https://play.google.com/store/apps/details?id=com.OmegaTechnologies.CitiesGoingGreen For more info:Cities Going Greenhttps://citiesgoinggreen.projectsgallery.eu/
Check out the new and final newsletter of our project Cities Going Green, regarding the 4th Transnational project meeting in Nicosia, Cyprus, and the finalization of the CGG Game application! 4th newsletter EN #edtech#environmentaleducation#GameOn#STEAM
Check out the 7th press release of the Cities Going Green project! 7th Press Release CGG (EN) #edtech#environmentaleducation#GameOn#STEAM
Online training for teachers on using interactive games and IoT devices for environmental education within the scope of the Cities Going Green project! We are excited to bring these innovative tools into the classroom to provide the next generation with environmental consciousness and inspire sustainability-friendly practices. #edtech#environmentaleducation#GameOn#STEAM
The 4th transnational project meeting for the Cities Going Green project took place in Nicosia on the 13th and 14th of November. Day 1 led us to Apostolos Varnavas Primary School, where we witnessed amazing progress in game design and delved into pilot testing tasks. On Day 2, we discussed multiplier events, ran a workshop for the IoT devices, and planned the next steps.
Here is the progress of the Cities Going Green project! 6th Press Release – CGG #edtech#environmentaleducation#GameOn#STEAM
The 3rd transnational meeting of “Cities Going: Application for the Development of a Green and Smart City” (Erasmus+ KA2, 2021) took place on the 15th-16th of May in Athens, Greece. During the meeting, the Cities Going Green partners reviewed the demo of the developed game and brainstormed on various topics of the project, worked on pending tasks, and decided upon the next steps. The 2nd day of the meeting included the visit to Ellinogalliki Scholi Jeanne D’Arc, where students presented their developed VR game regarding Ancient Greece and the partners took a tour around the school facilities and Peirea. Many thanks for the excellent facilitation of the meetings of both partners Omega Technology and Ελληνογαλλική Σχολή Jeanne D’ Arc! We are eager to take the final steps of the project, towards the development of the Cities Going Green App!
Check out the 2nd Newsletter of our project #citiesgoinggreen and learn more about the new activities, taking place in its framework: For the Newsletter Click HERE Stay tuned for more news! #CitiesGoingGreen#goingreen#greencitieseu#circulareconomy#greensolutions#environmentaleducation#recycling#IoT#greenenergy#stem#gamification
The “Cities Going Green: Development of a Green and Smart City” (Erasmus+ KA2) project consortium, upon completion of Project Result 1: Theoretical Framework, held a 2nd face-to-face meeting, that was hosted by Tallinn University (Tallinna Ülikool) in Estonia on the 23rd – 24th of January 2023. During the first day, partners from Cyprus, Estonia, Greece, Poland, and Spain reviewed the status of the developed intellectual outputs as well as the current Project result 1: Game Design. OMEGATECH presented to the partners the game design proposal and then brainstormed regarding the elements of the game’s features such as the building blocks, decisions, theory, rules, and points/system. The game will be available for single and multiplayer use and will also include weekly quests. Followed by a presentation on the quality management guidelines by Tallinn University, the coordination of the upcoming dissemination activities, and the 3rd face-to-face meeting in Athens, Greece in May. On the second day of the meeting there were two presentations by Tallinn University with the topics “Continuous education – looking towards the sustainable future” and “Sustainable and green travel – are telepresence robots the solution?”. Following this, two experiential workshops were carried out. First, was the demonstration of the telepresence robots where the partners had the opportunity to control it themselves, and second, was the concept of digital storytelling, where with the use of an Ozobot the partners created their own stories related to green and smart cities. The two-day physical meeting was concluded by a campus tour of Tallinn University. To download our 4th PRESS RELEASE press HERE